My XR
Adventures

VR Project Ideation Board
Engage VR
admin

Knowledge Exchange Through Immersive Technology

This project explores the transformative potential of Extended Reality (XR) in education and industry. Through hands-on activities like Applicant Open Day Sessions and the Digital Well-being Conference, the project demonstrates how immersive technology can foster collaboration, creativity, and innovation.

Circuit Stream
admin

Exploring Mixed Reality

The primary objective of this assignment is to challenge you to propose and prototype a Mixed Reality (MR) application, leveraging the convergence of virtual and augmented elements. This task encourages you to think beyond traditional boundaries, utilizing any necessary tools to effectively communicate your MR concepts and showcase a seamless integration of digital and physical worlds

Augmented Reality Prototyping
Augmented Reality
admin

AR Ragdoll Prototype

The primary objective of this assignment is for you to design and prototype an Augmented Reality (AR) application that aligns with your unique vision. By leveraging principles of immersive AR design, user interaction, and human-centered concepts, you will create an experience that seamlessly blends digital elements with the real world. Playtesting will offer essential user feedback, allowing you to iterate on your rapid AR prototype and deliver an engaging and user-friendly AR application.

Paper Prototype
Circuit Stream
admin

VR Prototype

The primary objective of this assignment is to give you the opportunity to design and prototype a VR application that reflects your unique vision and incorporates the principles of human-centered design, interactivity, and immersive user experience. By playtesting your rapid prototype, you’ll gain valuable user feedback to refine and enhance the VR application further.

Detailed Scene Sketch
Circuit Stream
admin

UI Prototyping in Unity

The primary objective of this assignment is to expand your XR application’s capabilities by integrating a user interface. Through this process, you will design and implement UI elements that enhance the user experience, offering essential information and interactive controls within the VR environment.

Bridge Plan
Circuit Stream
admin

Unity’s XR Interaction Toolkit

Objective: Transition your existing 3D scene into a VR application using Unity’s XR Interaction Toolkit. By setting up the XR origin and implementing interactions through interactors and interactables, you will enable users to engage with and navigate through your XR environment, providing a taste of the interactive experiences your application aims to deliver.

Adobe Aero Certificate